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Rival Games is a web and mobile application for the e-game industry that allows players to form leagues and compete as different unities (e.g., university teams and etc.)
Limestone Digital was hired to design a platform that gives an opportunity to the Xbox and PlayStation players all over the globe to get connected in one place to settle mass tournaments in favorite games. So that they could assemble teams and organize their own championships.
The challenge here was to develop such a top-notch application so that it could attract not only individual players but large athletic organizations and sports leagues. Our client’s vision was that Rival Games would become a platform for conducting championships and a place for an interplay of teams and their fans.
We assembled a team of specialists that turned the client’s idea into a clear concept. From there, they made a prototype and developed a final web application. This app serves as a venue for players and teams that can conduct group tournaments or compete in 1-v-1 games, improve skills, and earn coins that they can change for gifts.
SYSTEM ARCHITECTURE
Ready-for-high-load architecture for smooth performance
The application has an intuitive front-end but it’s also supported by a complex server part that is designed as reliable as possible to maximize uptime. The back-end ensures the continuous functioning of all connected services despite a large simultaneous flow of players on the platform.